DaysFly has created technology to support an interactive game controlled only with your voice. It is initially available on the Amazon Alexa voice service, but with future support for the range of voice-interactive services—including Google's and Microsoft's.
The game engine accepts a wide range of verbs and can be customized to handle any slot values (nouns) and commands (phrase templates) desired. It delivers a combination of Alexa's voice response, MP3 audio (music and sound effects), and background visuals for supported devices, like the Echo Show. It is possible to create a game that only delivers custom audio and voiceovers and foregoes Alexa's voice entirely. It has support for all current speech directives, including the new polly voices. You can create a game with gender support and a wide range of accents without needing to hire actors.
The game engine can support anything from an interactive audiobook to a complete fantasy role-playing game, with magical items, experience points, player stats, leveling, multiple saved games, and combat. Combat involves agents (NPCs) that can join you (and fight on your side) as well as fight against you.
Behind the game engine is a game console—a drag-and-drop, web-based interface that allows you to set up rooms, exits, items, agents, and sayings (like spells). You can upload sound files and visual assets to plug into your game. An easy-to-use wizard will guide you through the creation of actions, which form the logic behind the things a player can do in the game.
DaysFly provides a step-by-step guide on how to create your Alexa skill and connect it to the game engine. You receive any profit paid by Amazon for the success of your game.
The game engine and game console will be ready for public release by January 1, 2019. In the meantime, developers can arrange for special access by contacting DaysFly.
Contact us now to discuss your project.